- Quote :
- in solo it works wonders in pvp its great and people dont know what lvl they are and even might think your a dominator =p and take you diferently
Uh, sorry but this is bs >.> whenever did you see a dominator in pvp NOT having all his pets summoned and having major dmg dealer Kazara skill on 1st skill lvl?
Even, if we don't see the other person lvl, we can see pet's. And as for casters - your Kaz will be dead before it can hit them even once, if they even bother attacking it. Also you should note you're not pvping idiots >.>.
Well, I wouldn't also say Arrow of Ruin is much better skill then Rake Nail. Of course, it's got aoe effect, but the dmg dealt is not different at all (~64 for Ruin, ~63 for Rake Nail), while nail leaves a dot on the target, and costs 1/3 mp you use up for ruin, and has much shorter cooldown.
I'd still go with BA+RN as major single target spells.
This is a case of preference though. So either is ok I guess. (just mentioning benefits of Rake Nail)
BloodMoon - useless in opinion of most Defilers I asked. (I never considered using it, since I play Domi). Would probably be better traded for Binding Soul. Dmg might be higher, but you get stun from Binding, and since you have to get into melee range to cast both - Binding at least gives you time to go back to a safe range. (edit here too ;d I learned the source of the biased opinion on Blood Moon. Most defilers I know are pvp oriented - and Blood Moon doesn't do well in pvp. Story's different when it comes to pve, though).
Neither Invisibility nor BotW? And Soul Shield lvl1? Defiler need much more def than a Domi and I don't recall seeing any SH class without Counterattack, Soul Shield and Ivi/BotW casted upon themselves. (+BotW lvl 1 is really useless at 60+ so if you keep skills like that at low levels they're not worth wasting points for).
Lithifying Terror/Shadow Binding
I'd lower Lithy, and put some more points into binding, especially if you're playing in a team. Round 30 seconds of Lithifying is enough for every regular mob to be taken down. And it doesn't work on higher lvl bosses anyways (I accidently Lithifyied first SL boss though xD). And - ESPECIALLY - if you're in a party too long Lithifying is more of an obstacle, then help. A little longer Shadow Binding will keep the mob away from you, and attackable for other party members.
(-edit- hm, ok, forgot the pvp part.. longer Lithi is most useful for pvp ^^')
As for Kazara itself (without the missleading aspect), nice idea, but you should also take into consideration, that chance of successful cast of Paralyze (I think frequency of casting also) by Kaz is skill/Kaz-level dependant. Meaning that on higher lvl mobs, it won't work as well as on closer to Kaz lvl ones, and the chance is low on the first skill lvl, too. And it might become a wasted point after all.